Tiger

Tigerhaj

The Tiger is a real man eater, and his striped hide makes him hard to spot. With a solid build and powerful muscles, the Tiger is adaptable to a wide variety of strategies ranging from hit-and-run to all out aggression.

Adaptivt skjul

Gør dig usynlig.

Tiger

Varighed: 2s

Tiger

Varighed: 3s

Tiger

Varighed: 5s

Playing the shark in Depth makes you fast, strong, deadly, and gives you remarkable sight - this is your environment. To evolve your play-style, and stress toughness, speed, agility, damage, or your shark senses you can apply an array of evolutions in-game. As you play the game you'll unlock even more evolution options, allowing greater flexibility in responding to divers.

Hydroacoustics

Hydroakustik

Afslører dykkere oftere.

Cost to evolve: 10 points

ManHunter

Elektroreception

Viser dykkers helbred og udstyr.

Cost to evolve: 10 points

Clotting

Haemo-skabelse

Øget regenerering af heldbred.

Cost to evolve: 20 points

Hammerhead

Stærkt hoved

Ødelægger vægge og S.T.E.V.E. hurtigere.

Cost to evolve: 20 points

Hangry

Sulten

Ubegrænset udholdenhed i kort tid efter spawning.

Cost to evolve: 20 points

KillerInstinct

Dræberinstinkt

Sældrab udløser evolutioner specifikt for dykkerdrab.

Cost to evolve: 20 points

RapidLunge

Hurtige finner

Nedkøling af angreb mindsket.

Cost to evolve: 20 points

RazorFins

Barberfinner

Skader dykkere ved berøring og ødelægger net hurtigere.

Cost to evolve: 20 points

SuperSprint

Dobbelt tid

Hurtigere sprinthastighed.

Cost to evolve: 20 points

BombSniffer

Minerydder

With a heightened sense of smell and electromagnetic sense, the shark gains the ability to detect sea mines and buoys floating in the water.

Cost to evolve: 30 points

PlacoidScales

Hudtand

Reducerer ammoændringers effektivitet mod hajer.

Cost to evolve: 30 points

SerratedTeeth

Takkede tænder

Får dykkere til at bløde ved bid.

Cost to evolve: 30 points

SneakAttack

Blind vinkel

Kan skifte retning under angreb.

Cost to evolve: 30 points

DoubleThrash

Slagkraftig hale

Mulighed for at angribe med bytte mellem kæberne.

Cost to evolve: 40 points

BloodFeast

Blod og atter blod

Få helbred igen efter drab på dykkere.

Cost to evolve: 50 points

VitalizedFrenzy

Vanvittigt raseri

Drab af dykker nulstiller nedkøling af evne.

Cost to evolve: 50 points

IgnorePain

Ignorer smerte

Bruger udholdenhed som et skjold.

Cost to evolve: 50 points

BloodRage

Blodrus

Få udholdenhed tilbage efter drab på dykkere.

Cost to evolve: 60 points

FueledAnger

Binyrer

Ved skade opnås udholdenhed.

Cost to evolve: 60 points